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381

PostPosted: Sun Mar 17, 2013 2:27 pm
by Keydar
Image

Re: 381

PostPosted: Sun Mar 17, 2013 4:03 pm
by Velandre
And thats why us Draenei almost never leave The Exodar. Wherever we go, we cause unwanted harm, specifically, higher rates of crashing. Also, watch out for our Shaman, they tend to be... different... then the rest of us. :oops:

Re: 381

PostPosted: Sun Mar 17, 2013 4:53 pm
by Nickelo12
The screen is almost always facing the back of my character...
Do we really look that ridiculous whenever we jump?

Re: 381

PostPosted: Sun Mar 17, 2013 6:47 pm
by Velandre
Nickelo12 wrote:The screen is almost always facing the back of my character...
Do we really look that ridiculous whenever we jump?

Im afraid so sweetheart. :roll:

Re: 381

PostPosted: Sun Mar 17, 2013 10:25 pm
by Nalen
i liked the first panel with teldrassil :D
and for the water walking, you can change you camera towards the water and press "W" or up arrow (donald: yay!) and you will land harmlessly into the water

Re: 381

PostPosted: Mon Mar 18, 2013 4:17 am
by The Great JT
I think that's going to lose him some points with the Ironforge judge.

Re: 381

PostPosted: Mon Mar 18, 2013 5:09 am
by Teamer
Water walking is overpowered.

Re: 381

PostPosted: Mon Mar 18, 2013 5:15 am
by chaoscurtis
Ah, nothing like the sweet sensation of every single bone in your body being shattered like frail glass to herald in a new spring ...

Re: 381

PostPosted: Mon Mar 18, 2013 9:58 am
by Velandre
chaoscurtis wrote:Ah, nothing like the sweet sensation of every single bone in your body being shattered like frail glass to herald in a new spring ...

You made me gag on my milk. I then proceeded to trip over mg dog and tumble down the stairs. I use this as evidence against you to stop being so amazing funny. :cry:

Re: 381

PostPosted: Mon Mar 18, 2013 7:37 pm
by nianeyna
Priest version:

1) Do not jump off the side of Teldrassil. Instead, fall off accidentally.

2) Panic. Hit Levitate.

3) No one saw that, right?

4) Float gently downwards. Feel sheepish about panicking. You would've landed in water.

5) Discover that WoW physics conserves horizontal momentum. Teldrassil has become a soft purple blur in the distance. Meanwhile, you are still falling.

6) This is getting tedious. Maybe you should just cancel Levitate and hearth once you hit the water.

7) But that would be GIVING UP.

8) Exactly how tall is Teldrassil? You've been falling for at least three minutes.

9) Far below you, the treetops of Darkshore come into view. LAND!

10) Holy shit, are you going to make it all the way to Moonglade?

11) Nope, guess not. You finally come to rest, rather anticlimactically, on the far side of Darkshore.

Re: 381

PostPosted: Tue Mar 19, 2013 9:19 am
by Stravagante
Mage Tradition:

1)Teleport to Darnassus

2)Decide to go fishing

3)Watch the Rogue fall into the water

4)Watch the Rogue fall ONTO the water

5)Spellsteal

6)Go for a pleasant walk over the ocean

7)Notice a priest-sized blur sailing overhead

Although I have often wondered why Mages don't have water walking already. We've got ice-based powers and water elemental...er, 'indentured servants'. You'd think we'd have worked something out by now.
Guess it's a class balance issue rather than an in-universe piece of reasoning.

Re: 381

PostPosted: Tue Mar 19, 2013 10:49 am
by Velandre
nianeyna wrote:3) No one saw that, right?

You saw me?! I swear that that mushroom pushed me! Honestly!
Stravagante wrote:7)Notice a priest-sized blur sailing overhead

If you could notice me maybe I should eat less Gnome... It goes to my hips. :?

Re: 381

PostPosted: Tue Mar 19, 2013 2:14 pm
by Valyndris
reminds me of ToC when u fall to anubarak's chamber, good memories tho, i was the shaman. :P

Re: 381

PostPosted: Tue Mar 19, 2013 11:09 pm
by Nawty
I never wanted to picture you in a Speedo...

Re: 381

PostPosted: Wed Mar 20, 2013 12:17 am
by Norc
Registered just to be that annoying guy, to point out that Tedrassil tree doesn't have a crown :P