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Dark Legacy Comics Forums • View topic - Whats your LORE

Whats your LORE

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Whats your LORE

Postby Clone-D » Tue Jul 15, 2008 1:42 pm

Your Dieing.
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Postby murderbear » Tue Jul 15, 2008 1:50 pm

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Postby Kaeshan » Tue Jul 15, 2008 6:17 pm

Mokai
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Right after the Third War, Thrall and the Orcs assisted their new allies, the Tauren, in fighting against the Centaurs and establishing a new home. Many Orc laborers were sent from the newly established city of Orgrimmar to Mulgore, among them, Mokai's parents.

No one ever thought building Thunder Bluff was going to be an easy task. The constant Centaur raids only made it even more difficult. Mokai's mother was captured by the Centaurs during a raid and his father went after them, but never returned.

Mokai, like most children who have lost their parents, were sent to the orphanage in Orgrimmar. Fortunately for Mokai, he was soon adopted by a Tauren shaman, Beruna, who once knew Mokai's parents. Mokai expressed great interest in nature and the elements. A few years later, he ran into a Goblin, who gave him a broken trinket and Mokai fixed it within minutes. As such, he grew up to be a Shaman and an Engineer, a master of both nature and machine.
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Postby Suztang » Tue Jul 15, 2008 6:36 pm

3 beers im ready to tank, 6 beers im ready to raid.....8 beers, 2 shots, and a pack of cigs....im rdy to do WSG!
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Postby The Great JT » Tue Jul 15, 2008 8:07 pm

You guys are such novices at this...lemme show you how it's done. I'm ripping off the template from the Silver Hand characters thread (I regret nothing).

(Jorundr, Blood Elf Paladin, Darrowmere server)

Name: Jorundr Dawnwalker
Age: 144 (comes out at about 22 in human years)
Nicknames/Aliases: Lord Jorundr, Jorundr of the Shattered Sun, The Light-Weaver
Class: Paladin, Mage, Battlemage (lore)
Sex: Male
Hair: Brown
Eyes: Green (from fel magics, originally blue)
Weight: 276 pounds in full plate gear
Height: 5'8" (five feet, eight inches)
Alignments: Silvermoon City, The Blood Knights, The Horde, The Silver Hand
Garments/Armor: Typically wears platemail at all times, always wears a Blood Knight war tabard.
Other: Adept at melee combat but an excellent healer.

Alignment: Neutral Good.
Personality: Jorundr is a law-and-order type who always places the intrests and safety of Silvermoon City and its allies above other priorities. He strives to bring Silvermoon back to a period of prosperity like those he had seen before the coming of the orcs. In truth, he feels the orcs are responsible for much, but after the Alliance's outright hostilities he holds them responsible for the destruction of Silvermoon as he does Arthas. He does not harbor any true partnership with the Undercity or the Darkspear Trolls, stating that "the Sylvanas Windrunner he knew is dead and gone and that the one parading around calling herself Sylvanas is only a withered husk whose sole purpose is vengance" and due to an ancient grudge between Silvermoon and the Amani troll empire, but he steadfastly stands with all races of the Horde, knowing that siding with the humans again would only lead to disaster.
History: Jorundr was born in Dawnstar Village on the Isle of Quel'Danas in northern Quel'thalas more than a century ago. Showing great magical prowess even as an infant, it was believed that he would be far more than any mere high elven mage or swordsman. At the age of five he demonstrated a command of magic that even apprentice magisters had required years to master. At age seven he began his training and education as an apprentice mage. Quickly showing his prowess in the magical arts, Jorundr became a fully-recognized mage by the age of 30, still a mere child in the eyes of the High Elves. At the same time, Jorundr began exploring his family history dating back to the Exile of the Highborne, and one thing kept coming up: Bloodwake. Jorundr, fascinated by whatever this Bloodwake was, asked his father, Tharidas, of its legacy.

Originally, the Dawnwalker family was not of the Highborne and did not practice magic. Jorundr's ancestors were warriors, and Bloodwake was an ancient spear forged to combat the demons and blessed with ancient, primal light-magic practiced by the priestesses of Elune. Jorundr's family fought originally on the side of the Night Elves and Malfurion Stormrage during the War of the Ancients, and after the war they began practicing magic in secret, using Bloodwake as a war staff to channel the arcane energies. Originally, the weapon was condemned to be destroyed, but the Dawnwalkers hid it. After Dath'remar Sunstrider, the leader of the Highborne night elves, came to power, he elected five warriors to represent his family line as his personal guard. Among those was Jorundr's ancestor, and using Bloodwake as his weapon he kept any potential attackers from reaching Dath'remar. From that point on, one member of the Dawnwalker family has served in the personal guard of the Sunstriders dating back 8,000 years.

Jorundr, fascinated by his heritage and the weapon's legacy, began training himself for when the time came that he would use Bloodwake to safeguard the royal family. Enlisting in the Silvermoon Guard at 51 (roughly 16 in human years), Jorundr learned to wield a weapon and fight with more than mere frostbolts and arcane energy. But by age 58, Jorundr began having strange nightmares about a human he had never met, fighting a massive demon of flame and darkness, and how he would be slain by those he considered his allies, again people he knew nothing about.

At age 60 (the age of ascention and age 18 for humans), Jorundr was deemed ready to wield Bloodwake and its ancient, primal magics. But it wasn't enough. Jorundr thought that by then, his rampant nightmares had begun to take their toll on his sanity. Seeking refuge from the nightmares, Jorundr travelled between Quel'thalas and the human kingdoms. Somewhere between Dalaran and Strom, Jorundr was caught in a downpour and took refuge in an abandoned chapel. During the storm, Jorundr began reading the books and scrolls and gather his thoughts. After a week of reading and contemplation, the nightmares began to fade away. After reaching the human nation of Strom, Jorundr immediately went to the local chapel and sat in quiet contemplation and prayer, asking the Divines for guidance and what he should do. That night, in his sleep, he thought he could hear a voice telling him to follow the ways of the Light. From that night on, Jorundr's nightmares were no more. During his travels, Jorundr became incredibly devout, making pilgrimage to temples throughout the Alliance territories. Jorundr continued to travel, until he heard rumors of a green-skinned menace in the south that had ravaged Stormwind.

Not long after Stormwind's fall, Jorundr went back north to the territories of Lordaeron, and soon after his pilgrimage brought him to Stratholme. In Stratholme, he found that a new order of light-keepers and knights was being formed, called the Knights of the Silver Hand. The first of the knights, Uther the Lightbringer, had been blessed with power over the light in Alonsus Chapel in Stratholme, and nine other knights followed suit. Jorundr offered his services to the newly-formed order, and was inducted as a man-at-arms in the Silver Hand. Jorundr's new duties kept him away from Silvermoon, but soon his two alliances would coincide. The Horde had pushed their way northward, and Jorundr would participate in some of the bloodiest battles in the war. As the Alliance began to push the Horde south, the two reached a stalemate toward the Orcish fortress of Blackrock Spire. From there, the orc warchief Orgrim Doomhammer and his forces met with the combined forces of Lordaeron, Azeroth, Quel'thalas and the dwarven kingdom of Khaz Modan in the bloodiest battle of the Second War: The Battle of the Burning Steppes. Jorundr stayed off the frontlines, healing his allies in the heat of battle. However, during the battle, a contingent of ogre-mages and orcs managed to break through. Jorundr, with few options, launched himself into battle and struck down five of the ogres and seven orcs, but his crowning achievement in the battle was the slaying of twenty trolls. To this day, Jorundr keeps the trolls' tusks as a trophy. During the battle, Jorundr saw Anduin Lothar fall in battle, and it struck him hard. During the insuing chaos, Turaylon took up Lothar's blood-stained shield and rallied the Alliance forces, defeating the orcs and chasing them back to the Swamp of Sorrows. Jorundr was ordered back to Silvermoon by the Silvermoon royal family, and he parted ways with his allies in the Silver Hand.

For the next few years, Jorundr was assigned to protect and served as the personal guard of Prince Kael'thas Sunstrider. After two years in the Prince's royal guard, there was talk that a plague of undeath was sweeping through Lordaeron and that Prince Arthas Menethil, the crown prince of Lordaeron, had turned against his people and his focus was on Silvermoon. Prince Kael'thas was away in Dalaran, but Jorundr was not. Arthas and the undead attacked in their full fury, and when the threat of an invasion seemed likely, Jorundr and a number of Silvermoon's high-ranking military officials began evacuating Silvermoon by sea. Jorundr and his people watched in horror as the skies above the Isle of Quel'danas darkened with the corruption of the Sunwell.

After a few weeks of sailing, Jorundr found a safe, untained stretch of land along the north coast of Quel'thalas, near the ruins of what used to be Silvermoon City. Within two days, Prince Kael'thas and the rest of his guard found them. Kael'thas decided to take some of the strongest of his people, but Jorundr was left out of this group. Jorundr was, instead, assigned to retake Silvermoon on the behalf of Kael'thas, along with the newly-elected ranger-general, Lor'themar Theron. Many of Jorundr's allies, priests, warriors and archers, believed that the Light had abandoned them and that they needed a new source of power. Jorundr, however, was steadfastly against it. After weeks of fighting, Jorundr and his forces managed to push the undead back to the Ghostlands, and in a desparate decision, and faced with the weakening of the high elven forces, they decided to burn the forests to keep the undead from advancing. After a year of conflict, a single representative of Kael'thas, Rommath, was sent to Silvermoon to tell them of Kael's promised return. He instructed the elves in the use of fel magics, and after much deliberation, Jorundr started using fel magics. Soon after, his powers over the Light began to wane. Not long after, Prince Kael'thas sent back a being of pure light, a naaru called M'uru, a captive from an attack on the interdimensional fortress Tempest Keep. The blood elves were instructed to harness its power for their own use. The first among them, a former priestess named Liardin, soon after formed an order of blood elven paladins called the Blood Knights. Jorundr, in a moment of weakness, drained the light-given powers of M'uru and in an instant regained much of his power over the Light. Jorundr was assigned to defend Silvermoon with all his strength, and its allies.

Since the re-opening of the Dark Portal, Jorundr has been made an official Blood Knight. At first, Jorundr was hesitant to ally with the Horde, especially given his history of conflict with them, but he has come to regard Thrall as one of the few worthy and honorable orcs. He was devastated to hear that Kael'thas had changed masters, from Illidan Stormrage to Kil'jaeden, and has dedicated himself to destroying Kael and keeping him from leading the Blood Elves down the path the Highborne treaded seven millenia previous. Jorundr has also heard whispers that the traitor Arthas has mobilized his undead legions for an attack against the mortal races, and now stands ready for the word to mobilize against Northrend and the legions of the undead.
Last edited by The Great JT on Sun Sep 14, 2008 6:08 pm, edited 1 time in total.
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Postby Gnosis » Wed Jul 16, 2008 1:50 am


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Postby Suztang » Wed Jul 16, 2008 4:03 am

3 beers im ready to tank, 6 beers im ready to raid.....8 beers, 2 shots, and a pack of cigs....im rdy to do WSG!
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Postby The Great JT » Wed Jul 16, 2008 4:20 am

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Postby Clone-D » Wed Jul 16, 2008 6:15 am

Last edited by Clone-D on Wed Jul 16, 2008 7:16 am, edited 1 time in total.
Your Dieing.
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Postby Clone-D » Wed Jul 16, 2008 6:16 am

Your Dieing.
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Postby murderbear » Wed Jul 16, 2008 8:54 am

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Postby Lihonessa » Mon Jul 28, 2008 1:12 am

Name: Lihonessa
Age: 8140 (Around age 27 in Human years)
Class: Shaman
Sex: Female

Family:
Sava - aged 17580 (Father) -deceased
Aglaya - aged 15936 (Mother) -deceased
Iva - aged 5961 (Sister) -presumed deceased
Shade - age unknown (Pet Saber)

Lihonessa and her family lived peacefully in the city of Shattrath, spending the days with playing with her little sister, studying the light, and worshipping the Naaru. Because none of their currently still alive family had ever been on Argus, they had little knowledge of the Eredar and the Burning Legion. The only thing that was taught to them was that they were safe here, and that they always would be.
...Until the Orcs attacked Shattrath City.

The family was completely unprepared, but Sava and Aglaya did all they could. But the inevitable happened. Shattrath City fell to the savage strength of the Orcs, and almost all the Draenei were slain in battle, including Sava and Aglaya...
Lihonessa and Iva managed to escape from Shattrath City with just a handful of other Draenei. The group went into hiding in the lush and verdant lands to the north-west, which would later become known as Hellfire Peninsula.

In the years that the group of survivors lived as nomads around the forests, they slowly realised that they were starting to transform... They were unable to commune with the light, and some of the group were starting to grow physical changes due to the exposion to Fel Energies. Luckily, a rumor was heared about a group of uncorrupted Draenei hiding in the sanctuary of Telredor, under the lead of Prophet Velen! But part of the group was furious with Velen for forsaking them when they needed him the most, and wanted to flee through the Dark Portal and into the Swamp of Sorrows.
So the group split up, with one half going to Telredor, and another half going to the Swamp of Sorrows... Lihonessa went to Telredor, and Iva went to the Swamp of Sorrows. The two haven't seen eachother ever again.

The group was luckily welcomed in Telredor, but Lihonessa was not happy. She was completely alone, was forced to hide, and the light did not answer her prayers. Although fortunately she had not been exposed to the Fel Energies long enough to change into a Broken One, her dreams of ever becoming a Vindicator were shattered.

Yet recently, the Dark Portal has been reopened, and the Blood Elves took over Tempest Keep. The Draenei went out of hiding, managed to take over a part of the keep, and eventually stranded upon Azuremyst Isle.
After being in coma for months after the crash of the Exodar, she woke up in a shattered part of the Exodar, in a place called the Ammen Vale. There, she learned of the alternative ways to commune with the light, and she mastered the arts of Shamanism.

With this new source of power, Lihonessa has left the newfound lands of Azuremyst and Bloodmyst Isle, and has traveled around Azeroth and the now shattered world of Outland. She has slain countless of demons and Fel Orcs, and the city of Shattrath has still been retaken, but the memories of all the events that have happened still haunt her to this very day...
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Postby Immamoonkin » Tue Jul 29, 2008 9:02 am

Name: Tsukino Lelah
Age: 47
Height: 7'9"
Weight: 140
Race: Night Elf
Class: Druid

Basic Description: Her skin is a pale purple color, with long, silver and white hair to compliment it. Her eye tattoos shine with a purple and blue mix, and the shape of the wings of a butterfly. Her eyes glow with a soft blue that shine even in the brightest of places.

History: Lelah was born long after the Sundering. She has only heard of the Trinity War through the whispers of her fellow night elves. When she turned 44, she decided to leave her home for better things. Her spirit called her to see more of the world than the huge tree she stood on top of every night.

Through her training as a Druid of the Claw, she began to dabble in the arcane and nature abilities she possessed. Many of her kind either trained in the art of shapeshifting or in the art of healing, but her heart called her to do more with her abilities... and soon she was blessed with the ability to change her shape of that of a Moonkin, the owlbear that was blessed by Elune herself to guard her magicks.

However, she learned that her fellow druids, among the entire Alliance, didn't find her powers to be as useful as she thought they would be. She had to spend many months and gold to learn the healing arts.. It was the only way she could see any of the world past her basic training.

Present: Lelah is young, and very naive. She believes there is good in everyone, no matter what they've done. However, through her travels, she has been burned and scarred by the cruelness over others.. others from her own Alliance. Her heart is darkening.. and a voice is calling to her.. And it is not the soothing voice of Elune.
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Postby felorn » Tue Aug 12, 2008 5:18 am

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Postby Lihonessa » Tue Aug 12, 2008 8:08 am

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