I've been a dps mage for a while now, and i have come across many newb tanks. So to learn the basics read my new guide.
The Tanking Guide
So first off welcome to the tanking guide for world of warcraft. This guide will teach how to tank, showing what to do, how to do it and what makes it happen. So lets get down to buisness:
Aggro is most important thing in tanking. "What is Aggro?" Aggro is what makes monsters (or Mobs) chose their targets. If a player has Aggro on a Mob, that mob will attack the player, its a tank's job to hold all the aggro and keep the other members of the team out of harm's way.
So for the tank to do this he needs to gain aggro, there are many ways to do this:
1. "Pulling" the Target
The tank pulls the target, or to put it simpler they are the first to attack the targeted mob. This gains the full aggro of the mob toward the tank.
2. Spells and Abilities
All tanks have ways to gain aggro by using spells. First is the basic attack spell. If your fighting one monster then its easy to keep the aggro by simply hitting it and casting spells.
Should a tank be facing more than one mob (say 3) it is more difficult to keep aggro of all targets. One way to do this is by using AOE (Area Of Effect) spells. Every tanking class has at least one, Death Knights use Death and Decay, Paladins use Concecration and Warriors use Thunder Clap (more details about these classes and tanking in Advanced Guides).
Should the tank lose aggro on a target (simpler: the monster stops attack the tank and turns it's aggro on another party member) they can quickly gain aggro by using a threat attraction spell. Warriors: Taunt Death Knights: Dark Command Paladins: Righteous Defense.
3. Aggro Resetting
When a mob turns to another member of the group, the member can use a special ability to reset their aggro, or basically spells that make the players invicible for a short time. This resets their aggro and the mob turns to the next person who has more aggro.
Got aggro sorted? Good next we can get onto Stats
Stats are the second most important thing in tanking. Tankers mostly need: Defense, Stamina, Armour Value. These are the 3 basic stats for the tanks. A Tank with lots of Stamina (basicly health) can survive longer in fights without being healed.
Armour Value needs to be very high, the higher the better, it lowers how much damage you take from hits lasting even longer, the best way to get it up is by using shields (if able to)
Defense, if high enough the tank can avoid Stuns and such from the mob.
As well as the basic 3 stats tanks need: Critical Strike, Strength, Dodge.
Critical Strike makes it more often for the tank to make a critical hit (the highest i have seen ingame was 10018 from a level 80 DK)
Strength gives more damage when your next melee hit is.
Dodge, as you can guess, give you a chance to dodge things more oftenly.
With Stats sorted down to what gear you need (I'm showing the basic as each class needs different types of gear)
Gear is the thing that makes a tank a tank. With gear the tank would be naked. Lets get down to the first thing: WEAPONS.
A Tank can use any weapon, as long as it can benifit him and the team. Although if you are using shields the only choice you can have is 1 Handed (1H) weapons. Some tanks (Death Knights) can use Dual Wield or 2 Handed (2H) weapons to tank.
Armour is what beefs the tank ready for an attack, its what weakens the hit down to near nothing.
A Tank should be wearing plate armour, as it gives more armour value. What a tank needs to look for in Armour is its armour Vale, Stats and equip bonuses. Should a tank think he is not good enough, he can enchant his armour with special enchantments that boost Stamina, Strength and other things that i can't be bothered going into.
Trinkets, Rings and Necklaces are extras that help the tank with things. Most trinket have a USE ability, so when you click to use it it gives a certain buff or bonus, each trinket has something different.
Ring can boost Stamina and others by a small part, but every little bit counts.
Necklaces offer bonues such as extra stamina as well as some USE abilities.
Tips and Tricks
Some basic tricks and tips to make tanking easier.
Move by using your mouse, hold down the left and right clicks and your character will move forward, and moving the mouse while holding them will make the tank move incredibly fast, saving interactive lives of your team mates.
Using addons are a FANTASTIC benefit to your skill and awareness. I suggest a Threat Meter so you know who needs to cut down on attacks. OMEN3 is the best. I've heard of Tankadin but i don't really use it but check it out.
Tactics, knowing these on bosses is great so you know what your doing.
Marking, if your the leader of the team you can mark mobs.
Skull = First to Kill (Nuke)
Cross = Second to Die
Moon = Polymorph (Sheep)
Diamond = Sap
Triangle = Entangle
Cirlce = Thrid to die
These are the signs i use in game.
- Here you can grab ANY addon you like
- Here you can research Tactics
- Here you can lookup items and other things
Soon to Come:
The Basic Healers Guide
Advanced Tanking: Warrior
Advanced Tanking: Druid
Advanced Tanking: Paladin
Advanced Tanking: Death Knights
(i left out druids because i am not too sure on them i am leveling one up currently at 21)