Ulduar Raiding

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Postby Fergie » Wed Apr 22, 2009 6:19 am

Don't even get me started on first timers in Naxx 10 without DBM who have to be schooled in Thaddius 101.


++++++ Thaddius -------

rotate left

clockwise


NOT. HARD. CONCEPT.
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Postby Bunnytots » Wed Apr 22, 2009 8:04 am

My Guild does

- Thad +

And we move counter clockwise or just go to your right when you have a polarity shift.
I'm here to shit post and chew bubble gum, and I'm all out of gu,/
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Postby Lihonessa » Wed Apr 22, 2009 8:08 am

Smart guilds just stand close to Thaddius at all times and walk straight through him when your polarity has changed. It's never failed before. :wink:

But... Wasn't this topic about Ulduar, not Naxxramas?
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Postby Krom » Wed Apr 22, 2009 9:40 am

Bunnytots wrote:My Guild does

- Thad +

And we move counter clockwise or just go to your right when you have a polarity shift.


YOU'RE DOING IT ALL WRONG. POSITIVE CAN'T GO RIGHT. NEGATIVE LEFT IS HERESY.
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Postby Bunnytots » Wed Apr 22, 2009 10:11 am

Doesn't bother me, I haven't had to go right since my first Thad, so far I have always been positive.
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Postby Kater » Wed Apr 22, 2009 10:53 am

===WALL=======

++++++

v >>THADDIUS<< ^

----------

____LEDGE_____

That's how we do Thaddius and it drives new applicants CRAZY.

11/14 in Ulduar weeeee
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Postby judgement14 » Wed Apr 22, 2009 11:12 am

yeah for my guild on Thad its -- ++

and when your polarity switches just run through him to the other side

and we never wiped
not even when both tanks missed the jump
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Postby Fergie » Wed Apr 22, 2009 11:35 am

judgement14 wrote:not even when both tanks missed the jump



/rw Jump the gap.

problem solved?
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Postby judgement14 » Wed Apr 22, 2009 11:59 am

Fergie wrote:
judgement14 wrote:not even when both tanks missed the jump



/rw Jump the gap.

problem solved?


whats /rw do?

also why is my text red?
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Postby Chatrata » Wed Apr 22, 2009 12:01 pm

Raid warning.
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Postby judgement14 » Wed Apr 22, 2009 12:23 pm

i see

yeah well my guild practically screams out MAKE THE JUMP
b4 each run INCLUDING the one where the tanks missed the jump
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Postby Kodykahn » Thu Apr 23, 2009 3:26 am

Haha, no, what's funny as a paladin after killing thadias, Divine sheild, then RP walk over to the other side, people get PISSED it's so funny XD
A wise man once said, to never underestimate the potential of human stupidity. :)
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Postby Corilithon » Thu Apr 23, 2009 6:09 am

Fergie wrote:
Corilithon wrote:I hope my guild can get together and start clearing ulduar! So far we've only managed Flame Leviatahn 10/25 and XT 10.

And hell, we were happy to kill Emalon. x.x

I can't wait to see how long until somebody kills Algalon, with an achievment named 'He feeds on your tears', I have high expectations for that boss. <3


Emalon is a really fun fight as long as you've got competent people.

Took us about 3 tries after the patch on 10 man, haven't tried 25 yet. People weren't paying attention after DPSing the adds and running right into his Lightning Nova...

And I swear, the next person who gets Chain Lightning'd while standing close to me because they don't have DBM installed is going to feel pain.


I can't remember exactly who I was with when we first tried emalon 10, but it was a lot harder than it should have been. Like, I-want-to-smash-my-face-into-the-wall type of hard.

It was a lot easier when we tried it again with some of our raiders, instead of whoever happened to be on the first time. Emalon is pretty fun, but it basically means you can't do Vault anymore without a guild run.

Which is fine I guess, we've just learned to take about 5 minutes after Emalon to let everyone log into their alts for Arch. >.>
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Postby Kodykahn » Thu Apr 23, 2009 7:35 am

I've yet to kill any of the 3.1 bosses, oh well, not really worried about it, I'm more focusing on alts right now then main raiding ^^
A wise man once said, to never underestimate the potential of human stupidity. :)
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Postby amends » Thu Apr 23, 2009 7:41 am

i <3 ulduar!

this place has some serious potential
if it aint raw its worthless
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