Naxx? Is it still worth it?

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Naxx? Is it still worth it?

Postby Luzia » Tue Feb 06, 2007 10:10 am

I've been wondering, Since there are some new instances such as Karazhan(10 man), Is Naxx still worth it. Stuff you can get from Naxx is great but still, many items from Karazhan is way better. I gotta admit that Kara is really hard and requires an awsome CC for 10 people but the stuff you get from there is awsome. That's why I can't make my mind if we should keep doing Naxx or just focus on Kara / Gruul's Lair (not yet but when more pplz will hit 70)? I'm taking your hint & tips.

Thanks everyone.
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Postby Krom » Tue Feb 06, 2007 12:02 pm

I'd say Naxx isn't really worth it. You can get better gear from 5 mans, and the gear from the different reps absolutely blows all the Naxx stuff out of the water. The Karazhan stuff is just a little bit better than the 5 man stuff as well. Naxx is probably only worth doing to see the encounters which are quite technical and fun (4 horsemen is still by far the funnest fight in the game imo).

Two people I know with Kel'thuzad weapons have replaced them (or are about to). KT drops are pretty much the best there is in Naxx, and if they're being replaced by random drops... that tells me it's not really worth it.

Karazhan on the other hand... is very fun and it will be very much like the ZG of level 60 for many guilds by March (We would've went from Attumen to the Prince in one week if it wasn't for the prince bugging out on us :( - We did skip Shade of Aran, Netherspite, and Nightbane for now however. Aiming to get as much T4 as possible)

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Postby Gnermo » Tue Feb 06, 2007 12:04 pm

Heroic mode ftw :D
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Postby Luzia » Tue Feb 06, 2007 12:33 pm

Heroic mode is really hard, and you need better gear than Dungeon3 to do it. Also, takes a while to unlock every single keys for the heroic mode which is kinda boring to farm sometimes.
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Postby Shirubia » Tue Feb 06, 2007 7:27 pm

Well, for what ive readed, Naxx is still one of the hardest instances in the game, and there are some items (in the mage clase for example) that have some better stats than tier 4/5 or somewhat… Naxx can be used also to have some fun or farm purplez :P
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Postby Sile » Fri Mar 09, 2007 4:48 am


Nuff said. >_>
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Postby Choppermad » Fri Mar 09, 2007 5:09 am

Sile wrote:Ashbringer.

Nuff said. >_>

my guild farms that still for the warriors/palas/hunters and because we're slakcing :P
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Postby Binkythetall » Fri Mar 16, 2007 7:50 pm

TBC pretty much murdered MC, BLW, AQ, and Naxx imo...
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Postby Jurn » Sat Mar 17, 2007 3:56 pm

it still fun to do a 20 man AQ 40

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Postby rvbtucker » Sat Mar 17, 2007 7:46 pm

my guild did ZG the other day, was fun.
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Postby Shogunx » Mon May 14, 2007 1:37 pm

We still raid Mc Naxx Ony BWL just 4 old times sake and any drops get sharded 4 the guild bank :lol:
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Postby Jurn » Mon May 14, 2007 10:42 pm

but why get nexus shards, they are so useless

there is only 1 trinket in Naxx wich still pwnz and thats the eye of dead

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Postby Cass » Tue May 15, 2007 4:05 am

The FR enchant is still pretty useful, imo.

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Postby govnathan » Sun May 20, 2007 10:35 pm

I think quite a few of the AQ enchants are useful. Threat to gloves isn't bad to be sure.
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Postby Sieldaren » Sun Sep 23, 2007 5:37 pm

Actually Failure named priest from Risen had 2 or 3 part of Tier 3 in hes healing gear at Mt.Hyjal/Black Temple, probaply becouse of the set bonuses.

I've done once BC-Naxx with my blood elf paladin, it were quite fun.
Most of guys were in Merciless, t4-t5 and we had 40 guys but it were still hard on some bosses, we didn't even do 4 horse men , neither Kel'thuzad or Sapphiron. And most of guys were experienced from Naxx pre-BC.

You can do BC-Naxx for the fun, i'd say:). Some encounters are really well made, and i bet some pally/warrior (or nasty hunter) would like to have the Corrupted Ashbringer, it's fun to walk in old school epics. ... ed&search=
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