Arthas Menethil

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Arthas Menethil

Postby Takeshi » Thu Aug 30, 2007 12:37 am

Hey guys, i'm a new guy here, so i'd like to say hello!I hope i'll enjoy that forum :wink:


So Arthas lore first...

Prince Arthas Menethil was born to King Terenas Menethil II during the Second War. The young prince grew up in a time when the lands of Azeroth were ravaged by war, the Alliance was crumbling, and darker clouds still loomed on the horizon.

As a youth, Arthas was trained in combat by Muradin Bronzebeard, the brother of the dwarven king Magni Bronzebeard, and became an adept swordsman. Under the tutelage of Uther the Lightbringer, Arthas became a disciple of the Silver Hand at the young age of 19. Despite his rash and headstrong behavior, Arthas became a renowned warrior. One of his more famed exploits was counterattacking a group of forest trolls striking at Quel'Thalas from Zul'Aman.

It was during this time that Arthas met the youngest daughter of Daelin Proudmoore, the sorceress Jaina. Over the years, they grew quite close, and struck up a romantic relationship. In the end though, Jaina's magical studies in Dalaran and Arthas' commitments in Lordaeron forced them to remain apart for long stretches of time. The two youths decided to maintain their strong friendship and put the romance on ice until a better time could arise for them.

The plagued undead
Troubles began to stir in Lordaeron. Orcs broke free of their internment camps, and there was distressing news of a plague that had gripped the northlands. Arthas and Uther were sent to Strahnbrad to defend the town from orcish raids. The young prince defeated the black drake Searinox to retrieve its heart for the dwarf Feranor Steeltoe to forge into an orb of fire. Arthas used this magical item to kill the leading orc blademaster, causing the aggressive orcs to withdraw.

However, a more vile threat arose in the form of the plague of undeath. Jaina was sent to join Arthas, and they were to investigate the strange plague. They found an undead army and a plague-infested granary. There, they encountered the necromancer Kel'Thuzad in the town of Brill, and they pursued him to Andorhal.

Kel'Thuzad had already infected the stored grain in Andorhal and shipped it out to outlying villages. Before Arthas killed him, Kel'Thuzad spoke of Mal'Ganis, a Nathrezim demon who lead the Scourge. Jaina and Arthas travelled north to confront him in Stratholme.

Along the way, Arthas and Jaina stopped in Hearthglen, where they hoped to rest. Instead, they were warned of an approaching army of undead. Arthas ordered Jaina to find Uther and seek his aid, while he remained behind to defend the town. Then, to his horror, Arthas discovered that the plague was not merely a means of mass murder, but rather, the means of turning innocent townsfolk into undead creatures. Arthas' forces barely held out, and were on the verge of defeat when Uther arrived with reinforcements and saved the village.

While travelling to Stratholme, Arthas was met by the enigmatic prophet Medivh. He gave him the same advice he gave Terenas--to travel west to Kalimdor. Arthas argued that his place was with his people, and vowed that he would not abandon them. Jaina suggested that the prophet might be right, but Arthas paid her no heed, and continued to Stratholme.

When he arrived, Arthas found that the grain had already been distributed, and knew that the villagers would soon become undead. He ordered Uther and his knights to purge the entire town. Horrified, Uther rebuked him, saying that he would not follow such an order even if Arthas were already king. Proclaiming that Uther had committed treason, Arthas disbanded the Knights of the Silver Hand. Several of his soldiers left with Uther--as did Jaina--while those that remained loyal to Arthas joined him in slaughtering the corrupted townsfolk.

As Arthas began to slay the citizens of Stratholme, he was met by Mal'Ganis himself, who was working to claim the souls of the townsfolk. Arthas worked to destroy them before Mal'Ganis could reach them. Finally, Arthas demanded a final showdown with the dreadlord. Mal'Ganis slipped away, however, vowing to meet him in Northrend.

Arthas followed him with a detachment of his troops. They arrived a month later in Daggercap Bay. As they searched for a proper place to set up camp, Arthas came upon his good friend, Muradin Bronzebeard. At first, Muradin thought that Arthas was leading a rescue party sent to save his men, who had been besieged by the undead as they searched for the runeblade Frostmourne. Muradin and Arthas destroyed the nearby undead camp, but there was still no sign of Mal'Ganis.

As Muradin and Arthas went to search for Frostmourne, an emissary from Lordaeron arrived in a zeppelin. He bore orders from Uther and Terenas, instructing Arthas and his men to return home. When Arthas returned to his base, the men had abandoned their posts, and were making their way through the forest towards their boats. Arthas had no intention of leaving before Mal'Ganis was destroyed. With the help of some indigenous mercenaries, he managed to reach and burn his boats before his men got to them. When his men arrived, Arthas betrayed his mercenaries, accusing them of destroying the ships, and they were killed. Arthas told his men that they had no means of going home, and the only way they were leaving Northrend was through victory.


Prince Arthas finds Frostmourne.Arthas and his troops continued to press on to Draktharon Keep in search of Frostmourne. As he arrived, Mal'Ganis appeared to him, and foretold his death. Arthas went to search for Frostmourne with Muradin, leaving his captain to defend the camp.
Arthas soon found the Guardian, who tried to keep Arthas from Frostmourne, apparently for his own protection. The Guardian fell, and Arthas and Muradin claimed their prize. But Muradin, reading an inscription, reported that the blade was cursed. Arthas asked the spirits of the cavern for the sword to be released form it's icy prison, proclaiming that he would "pay any price." Before the weapon broke free, Muradin was sacrificed, with no remorse from Arthas. With Frostmourne in hand, Arthas defeated Mal'Ganis' minions, and finally confronted the demon. Mal'Ganis told him that the voice he was now hearing was that of the Lich King. However, Arthas replied that voice was instructing him to destroy Mal'Ganis. Slaying the dreadlord, Arthas fled into the frozen north, leaving his troops to die. Arthas soon lost the last remnants of sanity.

Betrayal

Prince Arthas returns home.Arthas travelled back to Lordaeron months later, and the kingdom rejoiced at the return of its champion. Arthas knelt before the throne of his father, King Terenas. However, Arthas rose and drew Frostmourne; and killed his stunned father with the sword.
Arthas fled the scene and was not heard from for weeks, then reappeared in Vandermar village at the bidding of his new master, the Lich King. There, he met Tichondrius the Darkener, a dreadlord, like Mal'Ganis. Thinking that the Dreadlord was out for revenge, Arthas said he no longer felt remorse for any of his actions, but Tichondrius brushed him off. He explained that the sword, which he claimed was forged by the Lich King, was designed to steal souls, and that Arthas' was simply the first one it claimed.

Arthas assembled the members of the vile Cult of the Damned that were hiding in Vandermar, and was aided by their magical abilities as he traveled to Andorhal where he was to recover Kel'Thuzad's corpse. Arthas killed the paladin guarding the crypt, Gavinrad the Dire, and recovered the remains of the necromancer. This brought Kel'Thuzad's ghost into being, and he secretly instructed Arthas not to trust the dreadlords. Arthas quietly contemplated this.

Kel'Thuzad's remains were badly decomposed and needed to be taken to the mystical Sunwell in Quel'Thalas to be revived. Tichondrius sent Arthas to recover a mystical urn, which could be used to transport Kel'Thuzad's remains. However, the urn was in the keeping of the Knights of the Silver Hand. Arthas killed two paladins, Ballador the Bright and Sage Truthbearer, who both condemned Arthas' betrayal. Then he met up with Uther the Lightbringer again, who - aghast - explained to Arthas that the urn held his very father's ashes, those of King Terenas. Arthas murdered his life-long mentor and seized the urn. Abandoning his father's remains, he replaced them with those of Kel'Thuzad, then began the long journey to of Quel'Thalas.

Arthas met heavy resistance from the elves, rallied by Ranger-General Sylvanas Windrunner. Driving their forces before his undead army, he steadily pushed her people back in a swath of destruction towards Silvermoon. Sylvanas tried to warn the vast elven capital of the coming of the Scourge, but Arthas destroyed her camps and killed the Ranger-General. To make her pay for her perceived insolence towards Arthas, he corrupted her elven spirit, transforming it into a horrendous twisted form (a Banshee) and enslaving her to the will of the Lich King, forcing her to slay her own people.


Arthas moments before killing his father.Arthas annihilated Silvermoon and used the Sunwell to bring Kel'Thuzad back to life reborn as an undead Lich. As the pair traveled to Alterac, Kel'Thuzad explained the full extent of the "Second Invasion" and the plans of the Lich King and the Scourge. Kel'Thuzad was in Alterac to destroy a clan of orcs who had taken control of a demon gate, which the lich would use to speak to the demon lord Archimonde. The Scourge destroyed the orcs, and after Kel'Thuzad received orders from Archimonde, they set out for the powerful seat of the world's mages, the city of Dalaran. Archimonde instructed them to acquire the spellbook of Medivh, which would allow Kel'Thuzad to summon Archimonde into Azeroth.
Despite the Kirin Tor's valiant efforts to repel the invasion, the Scourge fought through their magical defenses and fortifications, killed the Archmage Antonidas and claimed the Book of Medivh.

Arthas and his troops repelled the mages' vast counterattack as Kel'Thuzad began the lengthy summoning of the demon lord. Once Archimonde arrived, he proclaimed that the Lich King was of no further use to the Legion, and Tichondrius was placed in command of the Scourge. Arthas was left to wonder what would become of him and Kel'Thuzad, but the lich replied that all was going as the Lich King foresaw. The pair disappeared as Archimonde took his revenge on the city, destroying Dalaran with a single powerful ritual.

Arthas was next seen several months later in Kalimdor, where Tichondrius was employing the arcane power of the Skull of Gul'dan. Arthas told the recently freed demon hunter Illidan how to claim the skull's powers as his own, whereupon he could destroy Tichondrius. Illidan agreed to his plan, and Arthas disappeared again.

The Frozen Throne

Arthas corrupted.Archimonde left a trio of dreadlords behind in the ruined palace gardens of Lordaeron to ensure that the nation remained under control, and to watch over the cunning servitors of Ner'zhul. When the demon lord was defeated, however, they were not originally aware of it. This changed several months later, when Arthas returned to reclaim his throne. He threatened the dreadlords, who immediately fled, and then called Sylvanas and Kel'Thuzad to his side. Together they crushed the remaining human refugees in the area, who were led by the paladins Dagren the Orcslayer, Halahk the Lifebringer and Magroth the Defender. However, during the battle, Arthas had a painful seizure, and felt the Lich King calling out to him. Despite his diminished powers, Arthas fought on until all the remaining humans were killed.

Little did Arthas know that the Lich King's power had dwindled to the point that Sylvanas was no longer under his control. In secret, she attended a meeting with the three dreadlords, who told her that the Lich King's power was waning, and so the time had come to claim her vengeance.

Arthas was ambushed in the capital city, and was forced to collect what loyalists he could find and fight his way through the dreadlord's forces, which included the powerful abomination Bloodfeast. As he arrived on the city's limits, he was saved by a cadre of banshees, who told him that Sylvanas had sent them to see him safely away. However, as they neared an empty spot in the forest, Arthas was attacked by Sylvanas, who shot him with a paralyzing arrow. Kel'Thuzad stepped in and chased her off at the last moment. But the Lich King's mental cries pierced Arthas' mind - he was told to return to Northrend, for forces were working to destroy the Frozen Throne.

Immediately, Arthas prepared his fleet and set sail for Northrend, leaving Kel'Thuzad behind to watch over Lordaeron.


The official Arthas action figure.Three weeks later, Arthas landed upon the familiar coast of Northrend, and unexpectedly found himself being attacked by blood elves led by Kael'thas, hungry for vengeance at their kingdom's destruction. Arthas was saved by Anub'arak, the former king of Azjol-Nerub. Kael warned that though the preliminary scouting force may have fallen, their main army would not be so easily defeated.

Arthas worried that he may be right, and that they would never reach Icecrown before Illidan, but Anub'arak thought differently. He suggested that they delve into the shattered kingdom of Azjol-Nerub. Seeing little other choice, Arthas agreed.

Anub'arak suggested raiding the hoard of Sapphiron, an ancient blue dragon and servant of Malygos, and equipping themselves with the dragon's treasures. Not only did they slay the dragon, but Arthas used what power he had left to raise Sapphiron into a powerful frost wyrm.

When he came to the doors of Azjol-Nerub, Arthas found himself being fired upon by dwarves, who revealed themselves to be followers of Muradin who had remained there when their leader died. Now, they were led by Muradin's underling, Baelgun. Arthas battled through not only Baelgun's dwarves, but also the Nerubian survivors, as he delved into the broken Spider Kingdom. Anub'arak's aid was invaluable, as he circumvented many traps which would have cut Arthas' stay fatally short.


Arthas holding FrostmourneWhen Arthas faced off against Baelgun, the dwarf warned that the shifting earth had released an ancient evil from below the kingdom. As Arthas and Anub'arak delved deeper into the kingdom, that evil became apparent - the Faceless Ones, a powerful, vicious race thought only to exist in legend. Arthas and Anub'arak even managed to defeat the incredibly powerful Forgotten One.


Arthas is activating the obelisks at Icecrown.As they made their way to the Upper Kingdom, an earthquake collapsed part of the passage they were in, separating Anub'arak from Arthas. The young king had to rely upon his wits to see himself through several daunting booby traps before Anub'arak dug his way to Arthas. As they climbed out of Nerub, the Lich King contacted Arthas once again, and explained that he was losing his power, because the Frozen Throne had been cracked, and energy was seeping from it. Ner'zhul replenished Arthas' powers, knowing he would need them in the coming battle.

When they finally reached the surface, they immediately had to contend with Illidan's forces. Vashj's naga and Kael's blood elves were there to contest Arthas' minions at every turn. Arthas, with Anub'arak's help, battled his way through their forces and magically activated the four Icecrown Obelisks around the glacier, opening the doors to the Frozen Throne. However, Illidan was waiting for him.

The Lich King triumphant

Arthas fighting Illidan at base of the Icecrown Glacier.
The new Lich King
On his throneAfter a short but intense battle, Illidan inadvertently left himself open and Arthas took advantage of it, slicing open the demon hunter's chest with Frostmourne. Illidan collapsed in the snow, as Arthas turned towards the doors of Icecrown.

Arthas entered the hollow glacier and beheld a winding pinnacle chained to the ice. As he strode up the stairs towards his destiny, the voices of those he had forsaken flooded through his mind. He heard Muradin Bronzebeard, Uther, and Jaina calling out to him, yet he ignored them, continuing his ascent. Finally, he reached the pinnacle and before him he saw an icy cask. Inside was a suit of armour, arranged as if seated on a massive throne. Now only one voice spoke to him - the rasping whisper of Ner’zhul:

Return the blade... complete the circle... release me from this prison!

With a great cry of strength, Arthas brought Frostmourne to bear against the Lich King's icy prison and with a haunting scream, the Frozen Throne exploded, and shards of the crystal scattered on the ground. With Ner’zhul’s thorny helm at his feet, Arthas leaned forward, picked it up, and placed the unimaginably powerful artifact on his head.

"Now," Ner'zhul's voice echoed within his mind, "we are one!"

In that moment, Ner'zhul and Arthas' spirits fused into a single mighty being, just as the Lich King had always planned. Arthas as a single being ceased to exist, now one half of one of the most powerful entities Azeroth had ever known.

Arthas will be added in the next expansion Wrath of the Lich King.I think thats pritty unfair that 25 peoples can kill someone who have killed one of primal gods(The Forgotten One(C'thun looking like thing from W3TFT)).I know that Blizz have to kill every heros one by one, becouse without that game would be a lot more booring, but...

But there is one good think in killing him...he will drop legendary sword :
Image
, so we will have new Lich King! Probably first one would be Kungen from Maghteridon EU(Nihilum's main tank), but whats then...He will be another one riding boss(Nihilum to Kungen "Sorry Thomas but we have progress day today, we have to kill you. /w Kungen : drop mage neck plx!!!....)

Lore FTL... :?
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Re: Arthas Menethil

Postby Evilducks » Thu Aug 30, 2007 9:44 am

Takeshi wrote:Arthas will be added in the next expansion Wrath of the Lich King.I think thats pritty unfair that 25 peoples can kill someone who have killed one of primal gods(The Forgotten One(C'thun looking like thing from W3TFT)).I know that Blizz have to kill every heros one by one, becouse without that game would be a lot more booring, but...

Lore FTL... :?



Good read until right here...

So, he killed one of the primal gods, so have those 25 players (you know, that C'thun looking thing named C'thun). Odds are those 25 players will have taken down an Aspect by then, not to mention beating down the likes of Illidan as well.

Arthas has only been around for 1 chapter of Warcraft lore, stories advance and things change. Arthas isn't the end all be all bad guy and I'm not suprised we'll be taking him down. The bastard has had it coming for a while.
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Postby Takeshi » Thu Aug 30, 2007 10:20 am

Thanks for critic...
and something about my english level.I'm not speaking that language well, becouse i'm from poland, and you should know that poles doesnt speak english so good...
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Postby Krom » Thu Aug 30, 2007 12:28 pm

I'm personally looking forward to killing him. People are so worried about "OH NOES YOU'RE WRECKING THE LORE"... but really, at level 70 25 people are killing Vashj/Kael/Illidan and will be killing Kil'jaeden. Consider that Vashj/Kael/Illidan brought the lich king to his knees it's not a far stretch to imagine 25 people a full 10 levels higher being able to take on Arthas.

As far as lore goes killing Arthas fits imo.

What doesn't fit is fucking aliens with squid faces crash landing space ships on Kalimdor that are actually descended from the same race as some of the most powerful demons in Warcraft lore (notably Archimonde).

I think a nice change about WotLK is that Northrend is going back to more of a warcraft feel with the environments. A bit of War2/War3 flavour would be a nice change, compared to the pretty outlandish (sorry, I had to) setting they made with TBC.
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Postby Evilducks » Thu Aug 30, 2007 12:57 pm

The lore panel with Metzen was pretty good. He commented on the fact that Outlands seemed really out of place with the space ships and all. His reasoning was pretty good. He'd basically been immersed in the fantasy realm almost exclusively for 7 or 8 years and wanted to branch out a bit. Now he has that out of his system and now its back to fantasy and vampire viking giants. How can it not be awesome?
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Postby ferbian » Fri Aug 31, 2007 7:09 am

evilducks.. which primal god did arthas kill?
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Postby Norelim » Sun Sep 02, 2007 3:40 am

Must be his typo, as Arthas was never messing with trolls... he killed an Old God (or, shall we say, Temporarily disabled his vital functions , as we will be killing same old god in Azjol'Nerub :P

I hope we will get Arthas to like 1% and then he'll regain his old self... wouldn't be fair otherewise

tho Blizz was ignoring pleas like this with Illidan...
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Postby Alandse » Sun Sep 02, 2007 1:11 pm

You don't get to become the next lich king, sorry man but its true, Blame Ownusohard....

The developers said they were "still working the fine details" and that the Equip effect was "shot down by various powers-that-be" (illustrating the potential problem with a screenshot of the new Lich King, Private Ownusohard).


It, wouldn't be right, I could see Frostmourne being an item you would need to unlock the Death Knight Class, Arthas became Arth'zul the Lich King by wearing the helmet...so that would have to be the item you need to wear to become Lich King..

In other news...

'Epic Weapons' produces a replica of Frostmourne available for purchase. Visit http://www.epicweapons.com.


Something tells me either Krom or Keydar will be the first to buy this...hell I think they already have their Credit cards out to buy this...
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Postby Norelim » Mon Sep 03, 2007 2:24 am

putting this site to OpenWebsite program as writing this... I am gonna order this asap

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**WARNING** Ranting Post Ahead

Postby Doc Lithius » Thu Oct 04, 2007 11:20 am

**WARNING**: Ranting Post Ahead

I seem to recall somewhere that a Blizzard representative or programmer or something once said that "Arthas could only be killed by Level 100 players". Perhaps it was a joke, perhaps not. This quote was from before The Burning Crusade...

Less and less do I look forward to this Expansion02 for several reasons...

- First and foremost, it goes without saying that Blizzard caters to people with no lives; people who can spend all day and all night doing raids, instances, and battlegrounds, leaving everyone else in the dust. Naxxramas was implemented because some players on a single server busted through everything available. The Burning Crusade was made for Level 60 players with nothing left to do such as the aforementioned players and guilds. The Black Temple was made for Level 70 players of the same variety. Clearly, Wrath of the Lich King will also be of this persuasion as it's been stated to be Level 68 to Level 80+. When will it stop? Probably never. And remember... Not all guilds are "OMG AWESOME". Some are humongous and can pay their way to good gear via PvP or Arena. And let's face it... Gear essentially makes the game at max level. (Need proof? Play on the Public Test Realm some time. Cast a few spells with your Tier 6 gear, then strip bare and try it again.)
- Secondly... It was one thing to make Illidan drop his blades as an equippable weapon. Those blades are somewhat standard-issue Demon Hunter weapons. But to have Arthas drop Frostmourne? And not only is it equippable and the slowest weapon in the game, but the new bearer of Frostmourne becomes the new Lich King?! (Presumably for the server.) How in the world is that supposed to work?! What if the person is in a guild and all their guild mates become the "lucky" player's minions? Does that mean the other 99% of the server will never get to see Arthas Menethil? You can't have two Lich Kings, afterall. If that weapon stays as a "crowning" or "world changing" item, only one person will ever get to kill Arthas Menethil. Ever. After that, it becomes like a sad joke. "I've got Frostmourne." *wang!* "Now I've got Frostmourne!" *crack!* "Now Frostmourne is mine!" etc. etc. And as I said, once again, this shows Blizzard caters to the lifeless people who can just sit and play the game forever.
- Lastly, what's going to happen after Arthas is dead? Will Blizzard venture into other realms after that? Into The Maelstrom perhaps? Or the Emerald Dream? To my knowledge, the only thing more powerful than Arthas is Kil'jaeden. (Or Sargeras, provided he stops "ceasing to be" at some point.) Would it really make sense to waste Arthas the Lich King and then go wander into areas that are supposed to be "less brutal" than The Frozen Throne? Maybe Blizzard's going to start making things up on the spot. It worked well enough for "Star Trek".

The sad thing here is that no matter how insulting I find this second expansion to be...I'll still probably grab it and play it. I'll see hordes of Death Knights of all races (Gnomish Death Knights? Draenei Death Knights? Tauren Death Knights?!), possibly a Lich King wandering around killing everything in sight... I might make it to Northrend and play around in Dalaran... But chances are...I'll be one of the 90% of the server who will never see The Frozen Throne. One of the 99% who'll never see the true Lich King... Just one of a multitude of players who finds it unfair, but one of the few who actually stands up and says something about it, regardless of the obvious "QQ lowbie lol" posts. Level is irrelevant when the cap continues to steadily raise to meet the expectations of "the best players in the world"...
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Postby Evilducks » Thu Oct 04, 2007 11:42 am

The 'caters to people with no lives' bit always amuses me. First, you're posting on the forums for a webcomic created by a man in a guild that raids. The irony here is amazing. While DL is a ways from seeing and killing Illidan I think they're perfectly capable of doing so before the next expansion hits. Yet, somehow he's managed to continue his artwork and story telling in a way that amuses a lot of people. So he obviously has a life.


More to the point, my guild is only a few bosses away from Illidan and our raid/guild leader just spent a few weeks in Europe and got engaged, apparently he has found time for a life. This stupid notion that you have to have no life to play end game in wow is retarded. The end game isn't that hard, and you don't have to be in D&T or Nihilum to see it. If you want to blow through it in a few weeks then sure, those guilds help. They actually have more free time than a lot of casually raiding guilds because they've done it and only spend a couple nights a week gearing up in raids. Now they spend their time doing PvP, competing in the budding world of competitive gaming, leveling alts, playing other games, generally having lives outside of wow.

To even try to say TBC was designed with only 1% of the population in mind is shortsighted at best and probably just a stupid troll that I'm indulging. The vast vast majority of the wow player base has at least 1 level 70 character. At level 70 there are 15 dungeons you can go to that don't require more than 5 people that drop gear for your level. In comparison there are 7 raid zones. To make things worse, the raid zones are teired so you only are really doing 2 at a time. The vast majority of those 15 dungeons drop loot on par with each other so you can do any dungeon any night.

Right now the most run instance in the game is Karazhan. Thats right, a raid is the most used part of the game, so you can't say that 1% of the playerbase are raiders. Next patch there is going to be yet another 10 man raid. Blizzard really likes how the popularity of Karazhan turned out and I'd wager large amounts of money that in the next expack they're going to do some similar stuff on an even larger scale.

I guess what I'm trying to say is take that whiney 1% of the player base thing and shove it up your ass. This game has plenty to do for everybody. There is still a ton of casual stuff I'd like to do with my main and my alt that I haven't even been able to get to yet.



As far as the Arthas story line. I want to say this as clearly as I can. We are going to kill Arthas, Big Fucking Deal. Stories evolve. I'd rather them 'make stuff up on the spot' because thats what all stories do. There wasn't some stone tablet set forth in the ancient past that there will be a Warcraft and some whiney ass paladin named Arthas will become the Lich King and all will be wonderful in the world. Arthas didn't become the Lich King when he gained Frostmourne, its just a cursed blade, somebody else owned it before him, and shockingly they died too. Again, big fucking deal. This is how stories work, people die and things evolve. There wasn't an Arthas for most of the warcraft storyline, it'll be fine without him.

What you seem to want is them to stamp this story in gold plates and never touch it. That makes one boring fucking game. If I wanted the WC3 storyline I'd play WC3. I want a WoW storyline and thats why I play WoW (plus, its fun).
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Last edited by Evilducks on Fri Feb 11, 2011 7:21 pm, edited 1 time in total.
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Postby Alandse » Thu Oct 04, 2007 11:59 am

The developers said they were "still working the fine details" and that the Equip effect was "shot down by various powers-that-be" (illustrating the potential problem with a screenshot of the new Lich King, Private Ownusohard).
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Postby Vaulkhar » Thu Oct 04, 2007 5:52 pm

For my part, I've no problem with Frostmourne being equippable....very temporarily...and resulting in a raid wipe.

Scenario: Arthas is taking a dirtnap after a long hard fight and Frostmourne falls to the floor, becoming usable. A spooky voice (think Ashbringer) is heard that basically says 'Take me big boy, I'm all yours'...though perhaps not using those exact words. Obviously it's a trap. First person to succumb to greed and pick up the blade, well, it's a case of 'Now, we are one' and a rather evil whirlwind, aoe raid wiping suicide instadeath of doom effect.
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Postby Doc Lithius » Thu Oct 04, 2007 7:10 pm

And that player's character instantly becomes unplayable, becoming the new Lich King. I'd totally do it if I were Blizzard! It'd irritate a lot of people, but I don't care. If anyone's stupid enough to grab Frostmourne, they deserve it. Especially if they didn't read the lore associated with it.
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Postby Krom » Fri Oct 05, 2007 7:42 am

Evilducks wrote: ...

Angryducks! That was an awesome post btw, fwiw.
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